lil Christmas update

Hello there, anyone looking at this post. I hope you are having a wonderful holiday so far. Mine has had it’s fair share of ups and downs:

  • Up: Traded my Switch Lite for the OLED and I gotta tell ya, I am putting it through its paces.
  • Up: which means I have just started, and finished, Blasphemous by Team17 and The Game Kitchen (a first run, at least). I want to write more about that game later, but I can tell you right now, that game is so incredibly hard and frustrating, but also so damn rewarding and pretty to look at.
  • Down: Unfortunately, I had completely forgotten that I had joined a game jam that was starting this month. Specifically, 7DFPS.
  • Down: Thanks to a combination of addicted to Blasphemous, me forgetting the jam was starting and some bad time management because of it, I won’t be able to submit anything for it. I know I could just submit whatever and the most important thing is to learn from it, but perfectionism is a bastard and I didn’t feel comfortable putting out what I had made.
  • Up: The concept I was working on for 7DFPS, however, was very interesting and I really would have gone a little bit further with it had it not been for me being distracted and forgetful. Also, because working in retail is ass.
Pictured: Me showing a guest some merchandise (Credit: Jesús Campos, Concept Artist at The Game Kitchen)

I’ll be hunkering down for a while just trying to work through the holidays and build up my finances a bit. I’ll write some stuff here and there, but I’ll just wait on doing game dev until the New Year starts. Once I do, I’ll probably work on the concept that I mentioned above and than I’ll post it on here. Probably just make my own little jam and see what I can come up with in seven days.

Anyway, that’s it! Just wanted to put some stuff out there. Enjoy your holidays!

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